linbox
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Create a BlasMatrix<NTL_ZZ> that is just like a mat_ZZ !
Create a BlasMatrix<FPLLL_ZZ> that is just like a IntMatrix !
This will avoid copy back/forth a BlasMatrix<Givaro::ZRing<Integer> >
RandomPermutation avec P de type [Matrix-Blas]Permutation
: L = [[L1,0],[A,L2]] ;U = [[U1,B],[0,U2]] ; LU = [[ rec(L1,U1), ftrmm(L1,B)],[ftrmm(A,U1),fgemm(A,B)+rec(L2,U2) ]] de même UL
create BMD.applyP(A,P,Tag::Left) ; avec P : BlasPermutation ou P : MatrixPermutation
BlasPermutation a un ordre p
et une taille r
distinctes !!!
make depend on PlotStyle (that owns data)
setUsingSeries(const svector_t &)
Allow for 'speed up against col X' style
make depend on PlotData
this may soon be reversed, in fact.
primary form? Relative primary form of A? Primary form is similar to A and finest which is a direct sum of companion matrices Cfi such that, for all i, j, gcd(fi, fj) = 1 or fi or fj. Relative primary form is coarsest such decomposition.
NULL
permutation test for submatrices
make sure this is faster than FFPACK ?