VTK  9.0.1
vtkVRMLExporter.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkVRMLExporter.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkVRMLExporter_h
28 #define vtkVRMLExporter_h
29 
30 #include "vtkExporter.h"
31 #include "vtkIOExportModule.h" // For export macro
32 
33 class vtkLight;
34 class vtkActor;
35 class vtkPoints;
36 class vtkDataArray;
38 class vtkPolyData;
39 class vtkPointData;
40 
41 class VTKIOEXPORT_EXPORT vtkVRMLExporter : public vtkExporter
42 {
43 public:
44  static vtkVRMLExporter* New();
45  vtkTypeMacro(vtkVRMLExporter, vtkExporter);
46  void PrintSelf(ostream& os, vtkIndent indent) override;
47 
49 
52  vtkSetStringMacro(FileName);
53  vtkGetStringMacro(FileName);
55 
57 
60  vtkSetMacro(Speed, double);
61  vtkGetMacro(Speed, double);
63 
68  void SetFilePointer(FILE*);
69 
70 protected:
72  ~vtkVRMLExporter() override;
73 
74  void WriteData() override;
75  void WriteALight(vtkLight* aLight, FILE* fp);
76  void WriteAnActor(vtkActor* anActor, FILE* fp);
78  vtkUnsignedCharArray* colors, FILE* fp);
79  void WriteShapeBegin(vtkActor* actor, FILE* fileP, vtkPolyData* polyData, vtkPointData* pntData,
81  void WriteShapeEnd(FILE* fileP);
82  char* FileName;
83  FILE* FilePointer;
84  double Speed;
85 
86 private:
87  vtkVRMLExporter(const vtkVRMLExporter&) = delete;
88  void operator=(const vtkVRMLExporter&) = delete;
89 };
90 
91 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:46
abstract superclass for arrays of numeric data
Definition: vtkDataArray.h:50
abstract class to write a scene to a file
Definition: vtkExporter.h:48
a simple class to control print indentation
Definition: vtkIndent.h:34
a virtual light for 3D rendering
Definition: vtkLight.h:57
represent and manipulate point attribute data
Definition: vtkPointData.h:32
represent and manipulate 3D points
Definition: vtkPoints.h:34
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:85
dynamic, self-adjusting array of unsigned char
export a scene into VRML 2.0 format.
void WriteAnActor(vtkActor *anActor, FILE *fp)
void WriteShapeBegin(vtkActor *actor, FILE *fileP, vtkPolyData *polyData, vtkPointData *pntData, vtkUnsignedCharArray *color)
void SetFilePointer(FILE *)
Set the file pointer to write to.
void WritePointData(vtkPoints *points, vtkDataArray *normals, vtkDataArray *tcoords, vtkUnsignedCharArray *colors, FILE *fp)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkVRMLExporter() override
void WriteALight(vtkLight *aLight, FILE *fp)
static vtkVRMLExporter * New()
void WriteShapeEnd(FILE *fileP)
void WriteData() override
@ points
Definition: vtkX3D.h:452
@ color
Definition: vtkX3D.h:227