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struct | Accessor |
| This struct describes an accessor glTF object. More...
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struct | Animation |
| This struct describes a glTF animation object. More...
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struct | BufferView |
| This struct describes a glTF bufferView object. More...
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struct | Camera |
| This struct describes a glTF camera object. More...
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struct | Extensions |
| This struct contains extension metadata. More...
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struct | Image |
| This struct describes a glTF image object. More...
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struct | Material |
| This struct describes a glTF material object. More...
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struct | Mesh |
| This struct describes a glTF mesh object. More...
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struct | Model |
| This struct contains all data from a gltf asset. More...
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struct | MorphTarget |
| This struct describes a glTF Morph Target object. More...
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struct | Node |
| This struct describes a glTF node object. More...
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struct | Primitive |
| This struct describes a glTF primitive object. More...
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struct | Sampler |
| This struct describes a glTF sampler object. More...
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struct | Scene |
| This struct describes a glTF scene object. More...
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struct | Skin |
| This struct describes a glTF asset. More...
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struct | Texture |
| This struct describes a glTF texture object. More...
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struct | TextureInfo |
| This struct describes a glTF textureInfo object, mostly used in material descriptions They contain two indexes, one to a texture object, and the second being used to construct a string with the format TEXCOORD_<index>, which references a key in mesh.primitives.attributes. More...
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virtual vtkTypeBool | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkGLTFDocumentLoader * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) override |
| Methods invoked by print to print information about the object including superclasses. More...
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bool | ApplyAnimation (float t, int animationId, bool forceStep=false) |
| Apply the specified animation, at the specified time, to the internal Model. More...
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void | ResetAnimation (int animationId) |
| Restore the transforms that were modified by an animation to their initial state. More...
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bool | LoadFileBuffer (const std::string &fileName, std::vector< char > &glbBuffer) |
| Load the binary part of a binary glTF (.glb) file. More...
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bool | LoadModelMetaDataFromFile (std::string FileName) |
| Reset internal Model struct, and serialize glTF metadata (all json information) into it. More...
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bool | LoadModelData (const std::vector< char > &glbBuffer) |
| Load buffer data into the internal Model. More...
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bool | BuildModelVTKGeometry () |
| Converts the internal Model's loaded data into more convenient vtk objects. More...
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std::shared_ptr< Model > | GetInternalModel () |
| Get the internal Model. More...
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const std::vector< std::string > & | GetSupportedExtensions () |
| Get the list of extensions that are supported by this loader. More...
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const std::vector< std::string > & | GetUsedExtensions () |
| Get the list of extensions that are used by the current model. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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vtkTypeBool | HasObserver (unsigned long event, vtkCommand *) |
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vtkTypeBool | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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vtkTypeBool | HasObserver (unsigned long event) |
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vtkTypeBool | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual vtkIdType | GetNumberOfGenerationsFromBase (const char *name) |
| Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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Deserialize a GLTF model file.
vtkGLTFDocument loader is an internal utility class which defines data structures and functions with the purpose of deserializing a glTF model from a glTF file, loading its data from binary buffers and creating vtk objects with the extracted geometry. It contains an internal Model structure into which all loading is performed.
The GL Transmission Format (glTF) is an API-neutral runtime asset delivery format. A glTF asset is represented by:
- A JSON-formatted file (.gltf) containing a full scene description: node hierarchy, materials, cameras, as well as descriptor information for meshes, animations, and other constructs
- Binary files (.bin) containing geometry and animation data, and other buffer-based data
- Image files (.jpg, .png) for textures
For the full specification, see: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
Definition at line 59 of file vtkGLTFDocumentLoader.h.