VTK  9.0.3
RTW::VisRTXBackend Member List

This is the complete list of members for RTW::VisRTXBackend, including all inherited members.

AddGeometry(RTWModel model, RTWGeometry geometry) overrideRTW::VisRTXBackendvirtual
AddVolume(RTWModel model, RTWVolume volume) overrideRTW::VisRTXBackendinlinevirtual
Commit(RTWObject object) overrideRTW::VisRTXBackendvirtual
FrameBufferClear(RTWFrameBuffer frameBuffer, const uint32_t frameBufferChannels) overrideRTW::VisRTXBackendvirtual
GetColorTextureGL(RTWFrameBuffer frameBuffer) overrideRTW::VisRTXBackendvirtual
GetDepthTextureGL(RTWFrameBuffer frameBuffer) overrideRTW::VisRTXBackendvirtual
Init() overrideRTW::VisRTXBackendvirtual
IsSupported(RTWFeature feature) const overrideRTW::VisRTXBackendvirtual
MapFrameBuffer(RTWFrameBuffer frameBuffer, const RTWFrameBufferChannel channel) overrideRTW::VisRTXBackendvirtual
NewCamera(const char *type) overrideRTW::VisRTXBackendvirtual
NewData(size_t numElements, RTWDataType dataType, const void *source, const uint32_t dataCreationFlags) overrideRTW::VisRTXBackendvirtual
NewFrameBuffer(const rtw::vec2i &size, const RTWFrameBufferFormat format, const uint32_t frameBufferChannels) overrideRTW::VisRTXBackendvirtual
NewGeometry(const char *type) overrideRTW::VisRTXBackendvirtual
NewInstance(RTWModel modelToInstantiate, const rtw::affine3f &transform) overrideRTW::VisRTXBackendinlinevirtual
NewLight(RTWRenderer renderer, const char *type)RTW::VisRTXBackend
NewLight3(const char *light_type) overrideRTW::VisRTXBackendinlinevirtual
NewMaterial(RTWRenderer renderer, const char *material_type)RTW::VisRTXBackend
NewMaterial2(const char *renderer_type, const char *material_type) overrideRTW::VisRTXBackendinlinevirtual
NewModel() overrideRTW::VisRTXBackendvirtual
NewRenderer(const char *type) overrideRTW::VisRTXBackendvirtual
NewTexture(const char *type) overrideRTW::VisRTXBackendvirtual
NewTransferFunction(const char *type) overrideRTW::VisRTXBackendinlinevirtual
NewVolume(const char *type) overrideRTW::VisRTXBackendinlinevirtual
Release(RTWObject object) overrideRTW::VisRTXBackendvirtual
RemoveParam(RTWObject object, const char *id) overrideRTW::VisRTXBackendvirtual
RenderFrame(RTWFrameBuffer frameBuffer, RTWRenderer renderer, const uint32_t frameBufferChannels) overrideRTW::VisRTXBackendvirtual
Set1f(RTWObject object, const char *id, float x) overrideRTW::VisRTXBackendvirtual
Set1i(RTWObject object, const char *id, int32_t x) overrideRTW::VisRTXBackendvirtual
Set2f(RTWObject object, const char *id, float x, float y) overrideRTW::VisRTXBackendvirtual
Set2i(RTWObject object, const char *id, int x, int y) overrideRTW::VisRTXBackend
RTW::Backend::Set2i(RTWObject, const char *id, int32_t x, int32_t y)=0RTW::Backendpure virtual
Set3f(RTWObject object, const char *id, float x, float y, float z) overrideRTW::VisRTXBackendvirtual
Set3fv(RTWObject object, const char *id, const float *xyz)RTW::Backendinline
Set3i(RTWObject object, const char *id, int x, int y, int z) overrideRTW::VisRTXBackendvirtual
Set4f(RTWObject object, const char *id, float x, float y, float z, float w) overrideRTW::VisRTXBackendvirtual
SetData(RTWObject object, const char *id, RTWData data) overrideRTW::VisRTXBackendvirtual
SetDepthNormalizationGL(RTWFrameBuffer frameBuffer, float clipMin, float clipMax) overrideRTW::VisRTXBackendvirtual
Setf(RTWObject object, const char *id, float x)RTW::Backendinline
SetMaterial(RTWGeometry geometry, RTWMaterial material) overrideRTW::VisRTXBackendvirtual
SetObject(RTWObject object, const char *id, RTWObject other) overrideRTW::VisRTXBackendvirtual
SetRegion(RTWVolume volume, void *source, const rtw::vec3i &regionCoords, const rtw::vec3i &regionSize) overrideRTW::VisRTXBackendinlinevirtual
SetString(RTWObject object, const char *id, const char *s) overrideRTW::VisRTXBackendvirtual
SetVec2f(RTWObject object, const char *id, const rtw::vec2f &v)RTW::Backendinline
Shutdown() overrideRTW::VisRTXBackendvirtual
UnmapFrameBuffer(const void *mapped, RTWFrameBuffer frameBuffer) overrideRTW::VisRTXBackendvirtual
VisRTXBackend()=defaultRTW::VisRTXBackend
~Backend()=defaultRTW::Backendvirtual
~VisRTXBackend()=defaultRTW::VisRTXBackend