24 #ifndef vtkWin32OpenGLRenderWindow_h
25 #define vtkWin32OpenGLRenderWindow_h
28 #include "vtkRenderingOpenGL2Module.h"
31 #include "vtkWindows.h"
112 void SetPosition(
int x,
int y) override;
113 void SetPosition(
int a[2])
override { this->
SetPosition(a[0], a[1]); }
132 void SetWindowName(const
char*) override;
137 void SetWindowInfo(const
char*) override;
142 void SetNextWindowInfo(const
char*) override;
147 void SetParentInfo(const
char*) override;
149 void* GetGenericDisplayId()
override {
return (
void*)this->ContextId; }
244 HDC hDC, DWORD dwFlags,
int debug,
int bpp = 16,
int zbpp = 16);
313 virtual LRESULT
MessageProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
315 static LRESULT APIENTRY
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
list of point or cell ids
a simple class to control print indentation
void DestroyWindow() override
Destroy a not-off-screen window.
void Clean()
Clean up device contexts, rendering contexts, etc.
virtual LRESULT MessageProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
void SetWindowId(HWND)
Set the window id to a pre-existing window.
void SetWindowId(void *foo) override
static LRESULT APIENTRY WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
void SetNextWindowId(void *arg) override
Set the window id of the new window once a WindowRemap is done.
virtual void PrefFullScreen(void)
Set the preferred window size to full screen.
void WindowRemap(void) override
Remap the window.
int * GetSize() override
Get the size (width and height) of the rendering window in screen coordinates (in pixels).
vtkTypeBool IsDirect() override
Is this render window using hardware acceleration? 0-false, 1-true.
void * GetGenericParentId() override
~vtkWin32OpenGLRenderWindow() override
void Finalize(void) override
Finalize the rendering window.
vtkTypeBool ForceMakeCurrent
HINSTANCE ApplicationInstance
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
bool SetSwapControl(int i) override
Set the number of vertical syncs required between frames.
void SetFullScreen(vtkTypeBool) override
Change the window to fill the entire screen.
void ShowCursor() override
void * GetGenericDrawable() override
vtkTypeBool GetEventPending() override
Check to see if a mouse button has been pressed or mouse wheel activated.
void SetShowWindow(bool val) override
Show or not Show the window.
std::stack< HDC > DCStack
HWND GetWindowId()
Get the window id.
void Frame(void) override
End the rendering process and display the image.
void InitializeApplication()
void HideCursor() override
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
void SetCursorPosition(int x, int y) override
bool DetectDPI() override
Attempt to detect and set the DPI of the display device by querying the system.
void * GetGenericWindowId() override
void PushContext() override
Ability to push and pop this window's context as the current context.
void SetCurrentCursor(int) override
Change the shape of the cursor.
virtual void WindowInitialize(void)
Create the window.
void SetSize(int a[2]) override
int WindowIdReferenceCount
bool InitializeFromCurrentContext() override
Initialize the render window from the information associated with the currently activated OpenGL cont...
void SetDisplayId(void *) override
Dummy stubs for vtkWindow API.
bool GetPlatformSupportsRenderWindowSharing() override
Does this platform support render window data sharing.
void SetStereoCapableWindow(vtkTypeBool capable) override
Prescribe that the window be created in a stereo-capable mode.
void PopContext() override
virtual void SetupPixelFormatPaletteAndContext(HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)
std::stack< HGLRC > ContextStack
void SetParentId(void *foo) override
void SetNextWindowId(HWND)
Set the window id of the new window once a WindowRemap is done.
const char * ReportCapabilities() override
Get report of capabilities for the render window.
vtkWin32OpenGLRenderWindow()
static vtkWin32OpenGLRenderWindow * New()
bool IsCurrent() override
Tells if this window is the current OpenGL context for the calling thread.
int * GetScreenSize() override
Get the current size of the screen in pixels.
void * GetGenericContext() override
void SetParentId(HWND)
Set the window's parent id to a pre-existing window.
void MakeCurrent() override
Make this windows OpenGL context the current context.
void SetPosition(int a[2]) override
void SetSize(int width, int height) override
Set the size (width and height) of the rendering window in screen coordinates (in pixels).
void ResizeWhileOffscreen(int xsize, int ysize)
void Initialize(void) override
Initialize the rendering window.
void CreateAWindow() override
Create a not-off-screen window.
void SetDeviceContext(HDC)
virtual void SetupPalette(HDC hDC)
Initialize OpenGL for this window.
#define VTK_SIZEHINT(...)