53 #ifndef vtkSphereWidget_h
54 #define vtkSphereWidget_h
57 #include "vtkInteractionWidgetsModule.h"
69 #define VTK_SPHERE_OFF 0
70 #define VTK_SPHERE_WIREFRAME 1
71 #define VTK_SPHERE_SURFACE 2
90 void PlaceWidget()
override { this->Superclass::PlaceWidget(); }
92 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
94 this->Superclass::PlaceWidget(xmin, xmax, ymin, ymax, zmin, zmax);
105 vtkGetMacro(Representation,
int);
135 this->SphereSource->SetRadius(r);
137 double GetRadius() {
return this->SphereSource->GetRadius(); }
144 void SetCenter(
double x,
double y,
double z) { this->SphereSource->SetCenter(x, y, z); }
147 void GetCenter(
double xyz[3]) { this->SphereSource->GetCenter(xyz); }
181 vtkSetVector3Macro(HandleDirection,
double);
182 vtkGetVector3Macro(HandleDirection,
double);
189 vtkGetVector3Macro(HandlePosition,
double);
245 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
292 double HandleDirection[3];
293 double HandlePosition[3];
represents an object (geometry & properties) in a rendered scene
ray-cast cell picker for all kinds of Prop3Ds
a simple class to control print indentation
abstract base class for most VTK objects
represent and manipulate 3D points
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
create a polygonal sphere centered at the origin
implicit function for a sphere
#define VTK_SIZEHINT(...)