21 #ifndef vtkOpenVRRay_h
22 #define vtkOpenVRRay_h
27 #include "vtkRenderingOpenVRModule.h"
46 vtkSetMacro(Show,
bool);
47 vtkGetMacro(Show,
bool);
49 vtkSetMacro(Length,
float);
51 vtkSetVector3Macro(
Color,
float);
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
bool Build(vtkOpenGLRenderWindow *win)
void Render(vtkOpenGLRenderWindow *win, vtkMatrix4x4 *poseMatrix)
vtkOpenGLVertexBufferObject * RayVBO
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkNew< vtkMatrix4x4 > PoseMatrix
static vtkOpenVRRay * New()
void ReleaseGraphicsResources(vtkRenderWindow *win)
vtkOpenGLHelper RayHelper
create a window for renderers to draw into