VTK
vtkTexturedButtonRepresentation.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkTexturedButtonRepresentation.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
50 #ifndef vtkTexturedButtonRepresentation_h
51 #define vtkTexturedButtonRepresentation_h
52 
53 #include "vtkInteractionWidgetsModule.h" // For export macro
55 
56 class vtkCellPicker;
57 class vtkActor;
58 class vtkProperty;
59 class vtkImageData;
60 class vtkTextureArray; //PIMPLd
61 class vtkPolyData;
62 class vtkPolyDataMapper;
63 class vtkAlgorithmOutput;
64 class vtkTexture;
65 class vtkFollower;
66 
67 class VTKINTERACTIONWIDGETS_EXPORT vtkTexturedButtonRepresentation : public vtkButtonRepresentation
68 {
69 public:
74 
76 
80  void PrintSelf(ostream& os, vtkIndent indent);
82 
84 
91 
93 
97  vtkSetMacro(FollowCamera,int);
98  vtkGetMacro(FollowCamera,int);
99  vtkBooleanMacro(FollowCamera,int);
101 
103 
107  virtual void SetProperty(vtkProperty *p);
108  vtkGetObjectMacro(Property,vtkProperty);
110 
112 
116  vtkGetObjectMacro(HoveringProperty,vtkProperty);
118 
120 
124  vtkGetObjectMacro(SelectingProperty,vtkProperty);
126 
128 
135 
144  virtual void PlaceWidget(double scale, double point[3], double normal[3]);
145 
147 
150  virtual int ComputeInteractionState(int X, int Y, int modify=0);
151  virtual void PlaceWidget(double bounds[6]);
152  virtual void BuildRepresentation();
153  virtual void Highlight(int state);
155 
157 
160  virtual void ShallowCopy(vtkProp *prop);
161  virtual double *GetBounds();
162  virtual void GetActors(vtkPropCollection *pc);
168 
169 protected:
172 
173  // Representing the button
178 
179  // Camera
181 
182  // Properties of the button
187 
188  // Keep track of the images (textures) associated with the N
189  // states of the button. This is a PIMPLd stl map.
190  vtkTextureArray *TextureArray;
191 
192  // For picking the button
194 
195  // Register internal Pickers within PickingManager
196  virtual void RegisterPickers();
197 
198 private:
200  void operator=(const vtkTexturedButtonRepresentation&) VTK_DELETE_FUNCTION;
201 };
202 
203 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
Proxy object to connect input/output ports.
abstract class defines the representation for a vtkButtonWidget
ray-cast cell picker for all kinds of Prop3Ds
Definition: vtkCellPicker.h:70
a subclass of actor that always faces the camera
Definition: vtkFollower.h:47
topologically and geometrically regular array of data
Definition: vtkImageData.h:46
a simple class to control print indentation
Definition: vtkIndent.h:40
map vtkPolyData to graphics primitives
concrete dataset represents vertices, lines, polygons, and triangle strips
Definition: vtkPolyData.h:86
a list of Props
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:48
represent surface properties of a geometric object
Definition: vtkProperty.h:65
handles properties associated with a texture map
Definition: vtkTexture.h:71
defines a representation for a vtkButtonWidget
void SetButtonGeometryConnection(vtkAlgorithmOutput *algOutput)
virtual void Highlight(int state)
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
virtual void ShallowCopy(vtkProp *prop)
Provide the necessary methods to satisfy the rendering API.
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void RegisterPickers()
Register internal Pickers in the Picking Manager.
virtual void PlaceWidget(double scale, double point[3], double normal[3])
Alternative method for placing a button at a given position (defined by point[3]); at a given orienta...
static vtkTexturedButtonRepresentation * New()
Instantiate the class.
vtkImageData * GetButtonTexture(int i)
virtual int ComputeInteractionState(int X, int Y, int modify=0)
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
virtual void GetActors(vtkPropCollection *pc)
For some exporters and other other operations we must be able to collect all the actors or volumes.
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
void SetButtonTexture(int i, vtkImageData *image)
Add the ith texture corresponding to the ith button state.
virtual void PlaceWidget(double bounds[6])
virtual void SetSelectingProperty(vtkProperty *p)
Specify the property to use when selecting the button.
virtual void SetHoveringProperty(vtkProperty *p)
Specify the property to use when the hovering over the button.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual void SetProperty(vtkProperty *p)
Specify the property to use when the button is to appear "normal" i.e., the mouse pointer is not hove...
virtual double * GetBounds()
Methods to make this class behave as a vtkProp.
void SetButtonGeometry(vtkPolyData *pd)
Set/Get the polydata which defines the button geometry.
abstract specification for Viewports
Definition: vtkViewport.h:48
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
@ point
Definition: vtkX3D.h:236
@ scale
Definition: vtkX3D.h:229
@ image
Definition: vtkX3D.h:374
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.