VTK
vtkRendererNode.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkRendererNode.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
25 #ifndef vtkRendererNode_h
26 #define vtkRendererNode_h
27 
28 #include "vtkRenderingSceneGraphModule.h" // For export macro
29 #include "vtkViewNode.h"
30 
31 class vtkCollection;
32 
33 class VTKRENDERINGSCENEGRAPH_EXPORT vtkRendererNode :
34  public vtkViewNode
35 {
36 public:
37  static vtkRendererNode* New();
38  vtkTypeMacro(vtkRendererNode, vtkViewNode);
39  void PrintSelf(ostream& os, vtkIndent indent);
40 
44  virtual void Build(bool prepass);
45 
49  virtual void Synchronize(bool prepass);
50 
51 protected:
54 
55  int Size[2];
56 
57 private:
58  vtkRendererNode(const vtkRendererNode&) VTK_DELETE_FUNCTION;
59  void operator=(const vtkRendererNode&) VTK_DELETE_FUNCTION;
60 };
61 
62 #endif
create and manipulate unsorted lists of objects
Definition: vtkCollection.h:52
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkViewNode specialized for vtkRenderers
static vtkRendererNode * New()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void Synchronize(bool prepass)
Synchronize our state.
virtual void Build(bool prepass)
Build containers for our child nodes.
a node within a VTK scene graph
Definition: vtkViewNode.h:42