a base class that any output iterators need to derive from to use the first signature of to_unicode.
Virtual class to act as an interface for all text codecs.
Class to read/write ascii text.
bool _endianExplicitlySet
void SetBigEndian(bool)
Set the endianness - true if Big false is little.
static vtkUTF16TextCodec * New()
virtual const char * Name()
The name this codec goes by - should match the string the factory will take to create it.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void FindEndianness(istream &InputStream)
Set the endianness - true if Big false is little.
virtual bool IsValid(istream &InputStream)
is the given sample valid for this codec? - will take endianness into account
virtual bool CanHandle(const char *NameString)
virtual void ToUnicode(istream &InputStream, vtkTextCodec::OutputIterator &output)
Iterate through the sequence represented by the begin and end iterators assigning the result to the o...
virtual vtkUnicodeString::value_type NextUnicode(istream &inputStream)
Return the next code point from the sequence represented by the begin, end iterators advancing begin ...