VTK
vtkOpenGLProperty.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLProperty.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
23 #ifndef vtkOpenGLProperty_h
24 #define vtkOpenGLProperty_h
25 
26 #include "vtkRenderingOpenGL2Module.h" // For export macro
27 #include "vtkProperty.h"
28 
29 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLProperty : public vtkProperty
30 {
31 public:
34  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;
35 
39  void Render(vtkActor *a, vtkRenderer *ren);
40 
45 
51  virtual void PostRender(vtkActor *a,
52  vtkRenderer *r);
53 
59  virtual void ReleaseGraphicsResources(vtkWindow *win);
60 
61 protected:
64 
69  bool RenderTextures(vtkActor* actor, vtkRenderer* renderer);
70 
71 private:
72  vtkOpenGLProperty(const vtkOpenGLProperty&) VTK_DELETE_FUNCTION;
73  void operator=(const vtkOpenGLProperty&) VTK_DELETE_FUNCTION;
74 };
75 
76 #endif
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:52
a simple class to control print indentation
Definition: vtkIndent.h:40
OpenGL property.
void BackfaceRender(vtkActor *a, vtkRenderer *ren)
Implement base class method.
void Render(vtkActor *a, vtkRenderer *ren)
Implement base class method.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLProperty * New()
bool RenderTextures(vtkActor *actor, vtkRenderer *renderer)
Method called in vtkOpenGLProperty::Render() to render textures.
virtual void PostRender(vtkActor *a, vtkRenderer *r)
This method is called after the actor has been rendered.
virtual void ReleaseGraphicsResources(vtkWindow *win)
Release any graphics resources that are being consumed by this property.
represent surface properties of a geometric object
Definition: vtkProperty.h:65
abstract specification for renderers
Definition: vtkRenderer.h:64
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35