25 #ifndef vtkXOpenGLRenderWindow_h
26 #define vtkXOpenGLRenderWindow_h
28 #include "vtkRenderingOpenGL2Module.h"
32 #include <X11/Xutil.h>
35 class vtkXOpenGLRenderWindowInternal;
145 return this->GetDisplayId();
151 return reinterpret_cast<void *
>(this->ParentId);
157 return reinterpret_cast<void *
>(this->WindowId);
301 vtkXOpenGLRenderWindowInternal *Internal;
312 int ForceMakeCurrent;
list of point or cell ids
a simple class to control print indentation
virtual void Initialize(void)
Initialize the rendering window.
virtual void PushContext()
Ability to push and pop this window's context as the current context.
const char * ReportCapabilities()
Get report of capabilities for the render window.
void DestroyOffScreenWindow()
virtual Colormap GetDesiredColormap()
Get the X properties of an ideal rendering window.
void ResizeOffScreenWindow(int width, int height)
virtual void * GetGenericParentId()
void SetNextWindowId(Window)
Specify the X window id to use if a WindowRemap is done.
void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
void SetParentInfo(char *info)
Sets the X window id of the window that WILL BE created.
void Render()
This computes the size of the render window before calling the supper classes render.
int IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
virtual void SetFullScreen(int)
Change the window to fill the entire screen.
void SetPosition(int, int)
Move the window to a new position on the display.
Window GetParentId()
Get this RenderWindow's parent X window id.
virtual void * GetGenericDisplayId()
Xwindow get set functions.
std::stack< void * > ContextStack
virtual int * GetPosition()
Get the position in screen coordinates (pixels) of the window.
virtual void * GetGenericWindowId()
virtual int GetDesiredDepth()
virtual void SetStereoCapableWindow(int capable)
Prescribe that the window be created in a stereo-capable mode.
virtual bool IsCurrent()
Tells if this window is the current OpenGL context for the calling thread.
virtual void * GetGenericDrawable()
Window GetWindowId()
Get this RenderWindow's X window id.
virtual XVisualInfo * GetDesiredVisualInfo()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void SetSize(int, int)
Specify the size of the rendering window in pixels.
void MakeCurrent()
Make this window the current OpenGL context.
virtual void Finalize(void)
"Deinitialize" the rendering window.
virtual int * GetScreenSize()
Get the current size of the screen in pixels.
virtual void PrefFullScreen(void)
Set the preferred window size to full screen.
virtual Visual * GetDesiredVisual()
std::stack< Drawable > DrawableStack
virtual void Frame(void)
End the rendering process and display the image.
void SetOffScreenRendering(int i)
Render without displaying the window.
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
virtual int GetEventPending()
Check to see if a mouse button has been pressed or mouse wheel activated.
virtual void WindowRemap(void)
Resize the window.
static vtkXOpenGLRenderWindow * New()
void SetDisplayId(void *)
Dummy stubs for vtkWindow API.
virtual void * GetGenericContext()
virtual void WindowInitialize(void)
Initialize the window for rendering.
void HideCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
void SetNextWindowInfo(char *info)
Set the window info that will be used after WindowRemap()
void SetDisplayId(Display *)
Set the X display id for this RenderWindow to use to a pre-existing X display id.
virtual void Start(void)
Begin the rendering process.
void SetWindowName(const char *)
Display * GetDisplayId()
Get this RenderWindow's X display id.
void CreateAWindow()
Create a not-off-screen window.
void DestroyWindow()
Destroy a not-off-screen window.
virtual bool InitializeFromCurrentContext()
Initialize the render window from the information associated with the currently activated OpenGL cont...
void SetParentId(Window)
Sets the parent of the window that WILL BE created.
~vtkXOpenGLRenderWindow()
void CreateOffScreenWindow(int width, int height)
void SetWindowInfo(char *info)
Set this RenderWindow's X window id to a pre-existing window.
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.
virtual void PopContext()
std::stack< Display * > DisplayStack
void SetPosition(int a[2])
void SetNextWindowId(void *)
Set the window id of the new window once a WindowRemap is done.
void SetWindowId(Window)
Set this RenderWindow's X window id to a pre-existing window.