FXString redoName() const
get Redo name
GNETAZElement * myTAZElement
pointer to TAZElement
GNEChange_TAZElement(GNETAZElement *TAZElement, bool forward)
Constructor.
FXString undoName() const
return undoName
~GNEChange_TAZElement()
Destructor.
the function-object for an editing operation (abstract base)
An Element which don't belongs to GNENet but has influency in the simulation.