Open3D (C++ API)  0.17.0
CameraSphereInteractorLogic.h
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1// ----------------------------------------------------------------------------
2// - Open3D: www.open3d.org -
3// ----------------------------------------------------------------------------
4// Copyright (c) 2018-2023 www.open3d.org
5// SPDX-License-Identifier: MIT
6// ----------------------------------------------------------------------------
7
8#pragma once
9
11
12namespace open3d {
13namespace visualization {
14namespace rendering {
15
18
19public:
20 CameraSphereInteractorLogic(Camera* c, double min_far_plane);
21
22 void Rotate(int dx, int dy) override;
23
24 void StartMouseDrag() override;
25
26private:
27 float r_at_mousedown_;
28 float theta_at_mousedown_;
29 float phi_at_mousedown_;
30};
31
32} // namespace rendering
33} // namespace visualization
34} // namespace open3d
Definition: CameraInteractorLogic.h:16
CameraInteractorLogic(Camera *c, double min_far_plane)
Definition: CameraInteractorLogic.cpp:14
Definition: CameraSphereInteractorLogic.h:16
CameraSphereInteractorLogic(Camera *c, double min_far_plane)
Definition: CameraSphereInteractorLogic.cpp:14
void StartMouseDrag() override
Definition: CameraSphereInteractorLogic.cpp:42
void Rotate(int dx, int dy) override
Definition: CameraSphereInteractorLogic.cpp:18
Definition: RotationInteractorLogic.h:16
Definition: PinholeCameraIntrinsic.cpp:16