Open3D (C++ API)  0.16.1
TriangleMesh.h
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26 
27 #pragma once
28 
29 #include "open3d/core/Tensor.h"
30 
31 namespace open3d {
32 namespace t {
33 namespace geometry {
34 namespace kernel {
35 namespace trianglemesh {
36 
37 void NormalizeNormalsCPU(core::Tensor& normals);
38 
39 void ComputeTriangleNormalsCPU(const core::Tensor& vertices,
40  const core::Tensor& triangles,
41  core::Tensor& normals);
42 
43 void ComputeVertexNormalsCPU(const core::Tensor& triangles,
44  const core::Tensor& triangle_normals,
45  core::Tensor& vertex_normals);
46 
47 #ifdef BUILD_CUDA_MODULE
48 void NormalizeNormalsCUDA(core::Tensor& normals);
49 
50 void ComputeTriangleNormalsCUDA(const core::Tensor& vertices,
51  const core::Tensor& triangles,
52  core::Tensor& normals);
53 
54 void ComputeVertexNormalsCUDA(const core::Tensor& triangles,
55  const core::Tensor& triangle_normals,
56  core::Tensor& vertex_normals);
57 #endif
58 
59 } // namespace trianglemesh
60 } // namespace kernel
61 } // namespace geometry
62 } // namespace t
63 } // namespace open3d
Definition: Tensor.h:51
void NormalizeNormalsCPU(core::Tensor &normals)
Definition: TriangleMeshImpl.h:52
void ComputeTriangleNormalsCPU(const core::Tensor &vertices, const core::Tensor &triangles, core::Tensor &normals)
Definition: TriangleMeshImpl.h:89
void ComputeVertexNormalsCPU(const core::Tensor &triangles, const core::Tensor &triangle_normals, core::Tensor &vertex_normals)
Definition: TriangleMeshCPU.cpp:35
Definition: PinholeCameraIntrinsic.cpp:35