Open3D (C++ API)  0.14.1
Data Structures | Namespaces | Functions
TSDFVoxelGridCPU.cpp File Reference
#include <tbb/concurrent_unordered_set.h>
#include "open3d/core/Dispatch.h"
#include "open3d/core/Dtype.h"
#include "open3d/core/MemoryManager.h"
#include "open3d/core/ParallelFor.h"
#include "open3d/core/SizeVector.h"
#include "open3d/core/Tensor.h"
#include "open3d/core/hashmap/CPU/TBBHashBackend.h"
#include "open3d/core/hashmap/Dispatch.h"
#include "open3d/t/geometry/kernel/GeometryIndexer.h"
#include "open3d/t/geometry/kernel/GeometryMacros.h"
#include "open3d/t/geometry/kernel/TSDFVoxelGrid.h"
#include "open3d/t/geometry/kernel/TSDFVoxelGridImpl.h"
#include "open3d/utility/Logging.h"

Data Structures

struct  open3d::t::geometry::kernel::tsdf::Coord3i
 
struct  open3d::t::geometry::kernel::tsdf::Coord3iHash
 

Namespaces

 open3d
 
 open3d::t
 
 open3d::t::geometry
 
 open3d::t::geometry::kernel
 
 open3d::t::geometry::kernel::tsdf
 

Functions

void open3d::t::geometry::kernel::tsdf::TouchCPU (std::shared_ptr< core::HashMap > &hashmap, const core::Tensor &points, core::Tensor &voxel_block_coords, int64_t voxel_grid_resolution, float voxel_size, float sdf_trunc)