AbstractEdgeShapeTransformer<V,E> |
An interface for decorators that return a
Shape for a specified edge.
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AbstractVertexShapeTransformer<V> |
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ConstantDirectionalEdgeValueTransformer<V,E> |
Returns the constructor-specified value for each edge type.
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DefaultVertexIconTransformer<V> |
A simple, stateful VertexIconFunction.
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DirectionalEdgeArrowTransformer<V,E> |
Returns wedge arrows for undirected edges and notched arrows
for directed edges, of the specified dimensions.
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EdgeShape<V,E> |
An interface for decorators that return a
Shape for a specified edge.
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EdgeShape.BentLine<V,E> |
An edge shape that renders as a bent-line between the
vertex endpoints.
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EdgeShape.Box<V,E> |
An edge shape that renders as a loop with its nadir at the
center of the vertex.
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EdgeShape.CubicCurve<V,E> |
An edge shape that renders as a CubicCurve between vertex
endpoints.
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EdgeShape.Line<V,E> |
An edge shape that renders as a straight line between
the vertex endpoints.
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EdgeShape.Loop<V,E> |
An edge shape that renders as a loop with its nadir at the
center of the vertex.
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EdgeShape.Orthogonal<V,E> |
An edge shape that renders as a bent-line between the
vertex endpoints.
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EdgeShape.QuadCurve<V,E> |
An edge shape that renders as a QuadCurve between vertex
endpoints.
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EdgeShape.SimpleLoop<V,E> |
An edge shape that renders as a loop with its nadir at the center of the
vertex.
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EdgeShape.Wedge<V,E> |
An edge shape that renders as an isosceles triangle whose
apex is at the destination vertex for directed edges,
and as a "bowtie" shape for undirected edges.
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EllipseVertexShapeTransformer<V> |
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GradientEdgePaintTransformer<V,E> |
Creates GradientPaint instances which can be used
to paint an Edge .
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InterpolatingVertexSizeTransformer<V> |
Provides vertex sizes that are spaced proportionally between
min_size and max_size depending on
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NumberFormattingTransformer<T> |
Transforms inputs to String representations by chaining an input
Number -generating Transformer with an internal
NumberFormat instance.
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PickableEdgePaintTransformer<E> |
Paints each edge according to the Paint
parameters given in the constructor, so that picked and
non-picked edges can be made to look different.
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PickableVertexIconTransformer<V> |
Supplies an Icon for each vertex according to the Icon
parameters given in the constructor, so that picked and
non-picked vertices can be made to look different.
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PickableVertexPaintTransformer<V> |
Paints each vertex according to the Paint
parameters given in the constructor, so that picked and
non-picked vertices can be made to look different.
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ToStringLabeller<V> |
Labels vertices by their toString.
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VertexIconShapeTransformer<V> |
A default implementation that stores images in a Map keyed on the
vertex.
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