PointLightShadowCameraSetup Class Reference

#include <PointLightShadowCameraSetup.hh>

Inherits DefaultShadowCameraSetup.

Public Member Functions

 PointLightShadowCameraSetup ()
 Constructor. More...
 
 ~PointLightShadowCameraSetup ()
 Destructor. More...
 
virtual void getShadowCamera (const Ogre::SceneManager *_sm, const Ogre::Camera *_cam, const Ogre::Viewport *_vp, const Ogre::Light *_light, Ogre::Camera *_texCam, size_t _iteration) const override
 Returns a shadow camera for a point light. More...
 

Constructor & Destructor Documentation

◆ PointLightShadowCameraSetup()

Constructor.

◆ ~PointLightShadowCameraSetup()

Destructor.

Member Function Documentation

◆ getShadowCamera()

virtual void getShadowCamera ( const Ogre::SceneManager *  _sm,
const Ogre::Camera *  _cam,
const Ogre::Viewport *  _vp,
const Ogre::Light *  _light,
Ogre::Camera *  _texCam,
size_t  _iteration 
) const
overridevirtual

Returns a shadow camera for a point light.

See also
FocusedShadowCameraSetup::getShadowCamera()

The documentation for this class was generated from the following file: