1 #ifndef ERIS_BASE_CONNECTION_H
2 #define ERIS_BASE_CONNECTION_H
4 #include <Atlas/Objects/ObjectsFwd.h>
6 #include <sigc++/trackable.h>
7 #include <sigc++/signal.h>
13 class stream_socket_stream;
40 virtual int connect(
const std::string &host,
short port);
78 const std::string&
getHost()
const;
97 BaseConnection(
const std::string &cnm,
const std::string &
id, Atlas::Bridge *br);
111 virtual void handleTimeout(
const std::string& msg) = 0;
113 void onConnectTimeout();
114 void onNegotiateTimeout();
127 Atlas::Net::StreamConnect*
_sc;
128 Atlas::Codec* m_codec;
void hardDisconnect(bool emit)
performs and instant disconnection from the server @emit specified whether the change of state should...
Definition: BaseConnection.cpp:159
Timeout
Definition: Timeout.h:12
BaseConnection(const std::string &cnm, const std::string &id, Atlas::Bridge *br)
create an unconnected instance
Definition: BaseConnection.cpp:45
virtual ~BaseConnection()
destructor, will perform a hard disconnect if necessary
Definition: BaseConnection.cpp:74
virtual void onConnect()
derived-class notification when connection and negotiation is completed
Definition: BaseConnection.cpp:309
sigc::signal< void > Disconnected
final disconnect (or hard disocnnect) notifcation
Definition: BaseConnection.h:91
stream_socket_stream * _stream
the underlying iostream channel
Definition: BaseConnection.h:133
void pollNegotiation()
track negotation of the Atlas codecs / stream
Definition: BaseConnection.cpp:274
Status _status
current status of the connection
Definition: BaseConnection.h:130
Atlas::Bridge * _bridge
the connection bridge (i.e something implementing objectArrived()) : this can be the derived class it...
Definition: BaseConnection.h:141
sigc::signal< void > Connected
sent on successful negotiation of a game server connection
Definition: BaseConnection.h:88
virtual void setStatus(Status sc)
update the connection status and generate signals
Definition: BaseConnection.cpp:329
const std::string _id
a unique identifier for this connection
Definition: BaseConnection.h:131
@ INVALID_STATUS
indicates an illegal state
Definition: BaseConnection.h:49
@ DISCONNECTED
finished disconnection
Definition: BaseConnection.h:53
std::string _host
the host name we're connected to
Definition: BaseConnection.h:144
@ CONNECTING
stream / socket connection in progress
Definition: BaseConnection.h:51
void recv()
perform a blocking read from the underlying socket
Definition: BaseConnection.cpp:205
@ NEGOTIATE
Atlas negotiation in progress.
Definition: BaseConnection.h:50
bool isConnected() const
Ascertain whether or not the connection is usable for transport.
Definition: BaseConnection.h:65
Atlas::Objects::ObjectsEncoder * _encode
the objects encoder, bound to _codec
Definition: BaseConnection.h:126
void nonblockingConnect()
complete the connection state and start negotiation
Definition: BaseConnection.cpp:242
virtual void handleFailure(const std::string &msg)=0
derived-class notification when a failure occurs
Definition: Exceptions.h:28
@ DISCONNECTING
clean disconnection in progress
Definition: BaseConnection.h:54
std::function< int(void)> _open_next_func
a method for calling "open_next" on the stream, if such functionality is available
Definition: BaseConnection.h:134
@ CONNECTED
connection fully established
Definition: BaseConnection.h:52
Underlying Atlas connection, providing a send interface, and receive (dispatch) system.
Definition: BaseConnection.h:32
Timeout * _timeout
network level timeouts
Definition: BaseConnection.h:142
Status getStatus() const
get the current status of the connection
Definition: BaseConnection.h:61
const std::string & getHost() const
Gets the host of the connection.
Definition: BaseConnection.cpp:341
Definition: LogStream.h:35
short _port
the port we're connected to
Definition: BaseConnection.h:145
Definition: LogStream.h:45
sigc::signal< void > Expired
The timeout signal.
Definition: Timeout.h:50
std::function< bool(void)> _is_ready_func
a method for calling "is_ready" on the stream, if such functionality is available
Definition: BaseConnection.h:135
short getPort() const
Gets the port of the connection.
Definition: BaseConnection.cpp:346
std::string _clientName
the client identified used during connection
Definition: BaseConnection.h:137
virtual int connectLocal(const std::string &socket)
Try to connect to a local socket.
Definition: BaseConnection.cpp:118
Status
possible states for the connection
Definition: BaseConnection.h:48
Atlas::Net::StreamConnect * _sc
negotiation object (NULL after connection!)
Definition: BaseConnection.h:127
@ QUERY_GET
meta-query performing GET operation
Definition: BaseConnection.h:57
int getFileDescriptor()
get the underlyinmg file descriptor (socket).
Definition: BaseConnection.cpp:334
virtual int connect(const std::string &host, short port)
open a connection to the specified host/port; invokes the failure handler if the connection could not...
Definition: BaseConnection.cpp:82