Class TCastleTouchControl
Unit
CastleControls
Declaration
type TCastleTouchControl = class(TUIControl)
Description
Touch user interface to navigate in a 3D world. Shows one "lever", that can be moved up/down/left/right, and controls the movement while Walking or Flying.
Usually, this control is created and used through the TCastleWindowTouch properties. There is no need to directly create TCastleTouchControl instance in this case.
Hierarchy
Overview
Methods
Properties
Description
Methods
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constructor Create(AOwner: TComponent); override; |
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procedure Render; override; |
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function Motion(const Event: TInputMotion): boolean; override; |
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procedure GetSensorRotation(var X, Y, Z, Angle: Double); |
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procedure GetSensorTranslation(var X, Y, Z, Length: Double); |
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Properties
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property Scale: Single read FScale write SetScale default 1; |
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