Class TProgramShaderNode
Unit
X3DNodes
Declaration
type TProgramShaderNode = class(TAbstractShaderNode)
Description
Shader that can consist of one or more individually programmable, self-contained pieces in TShaderProgramNode, like a Microsoft HLSL shader. Not implemented.
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassX3DType: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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procedure SetPrograms(const Value: array of TShaderProgramNode); |
Automatically generated node properties.
Do not edit this file manually! To add new properties: - add them to the text files in nodes_specification/components/ , - and regenerate include files by running nodes_specification/x3d-nodes-to-pascal/x3d-nodes-to-pascal.lpr .
The documentation for properties should go to x3dnodes_documentation.txt .
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Properties
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property FdPrograms: TMFNode read FFdPrograms; |
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