Computer Assited Medical Intervention Tool Kit  version 5.0
InteractiveSimulator.h
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25
26
27#ifndef SIMULATOR_INTERACTIVESIMULATOR_H
28#define SIMULATOR_INTERACTIVESIMULATOR_H
29// Simulator includes
30#include "Simulator.h"
39public:
41 InteractiveSimulator(MonitoringManager* monitoringManager);
43 InteractiveSimulator(MonitoringManager* monitoringManager, const char* file);
45 ~InteractiveSimulator() override = default;
46
48 void init() override = 0;
50 void end() override = 0;
52 void getPosition(int index, double position[3]) override = 0;
53
58 virtual void doMove(double dt) = 0;
59
61 void createPml(const char* inputFile, const char* pmlFile) override = 0;
62};
63
64#endif // SIMULATOR_INTERACTIVESIMULATOR_H
#define MML_API
Definition: MMLAPI.h:43
An interactive simulator is a simulator that we can control step by step (ex: Sofa)
Definition: InteractiveSimulator.h:38
void end() override=0
end simultor
void getPosition(int index, double position[3]) override=0
get current position for one atom
void createPml(const char *inputFile, const char *pmlFile) override=0
Create a pml file from an imput file.
void init() override=0
initialize the simulator
virtual void doMove(double dt)=0
ask the simulator do to one step of the simulation
~InteractiveSimulator() override=default
destructor
Manager of the benchmark tests.
Definition: MonitoringManager.h:50
A simulator engine is used to compute the displacements of all atoms of the model.
Definition: Simulator.h:46