26 #ifndef MESH_PICKING_H
27 #define MESH_PICKING_H
Demonstrates how to get information from image picking.
Definition: MeshPicking.h:45
QLabel * informationLabel
the information label (needed as an attributes to update the displayed text)
Definition: MeshPicking.h:66
MeshPicking(camitk::ActionExtension *)
the constructor
Definition: MeshPicking.cpp:42
virtual QWidget * getWidget()
method called when the action when the action is triggered (i.e. started)
Definition: MeshPicking.cpp:53
QFrame * informationFrame
this action widget (to simplify, it is just a label that gives information + a button)
Definition: MeshPicking.h:63
virtual camitk::Action::ApplyStatus apply()
method called when the action is applied
Definition: MeshPicking.cpp:83
virtual ~MeshPicking()=default
the destructor
This class describes what is a generic Action extension.
Definition: ActionExtension.h:57
Action class is an abstract class that enables you to build a action (generally on a component).
Definition: Action.h:208
ApplyStatus
describes what happened during the application of an algorithm (i.e. results of the apply method)
Definition: Action.h:224