Assimp  v4.1. (December 2018)
Assimp::D3DS::Texture Struct Reference

Helper structure representing a texture. More...

Public Member Functions

 Texture () AI_NO_EXCEPT
 Default constructor. More...
 

Public Attributes

bool bPrivate
 Used internally. More...
 
int iUVSrc
 
aiTextureMapMode mMapMode
 Specifies the mapping mode to be used for the texture. More...
 
std::string mMapName
 Specifies the filename of the texture. More...
 
ai_real mOffsetU
 Specifies texture coordinate offsets/scaling/rotations. More...
 
ai_real mOffsetV
 
ai_real mRotation
 
ai_real mScaleU
 
ai_real mScaleV
 
ai_real mTextureBlend
 Specifies the blend factor for the texture. More...
 

Detailed Description

Helper structure representing a texture.

Constructor & Destructor Documentation

◆ Texture()

Assimp::D3DS::Texture::Texture ( )
inline

Default constructor.

Member Data Documentation

◆ bPrivate

bool Assimp::D3DS::Texture::bPrivate

Used internally.

◆ iUVSrc

int Assimp::D3DS::Texture::iUVSrc

◆ mMapMode

aiTextureMapMode Assimp::D3DS::Texture::mMapMode

Specifies the mapping mode to be used for the texture.

◆ mMapName

std::string Assimp::D3DS::Texture::mMapName

Specifies the filename of the texture.

◆ mOffsetU

ai_real Assimp::D3DS::Texture::mOffsetU

Specifies texture coordinate offsets/scaling/rotations.

◆ mOffsetV

ai_real Assimp::D3DS::Texture::mOffsetV

◆ mRotation

ai_real Assimp::D3DS::Texture::mRotation

◆ mScaleU

ai_real Assimp::D3DS::Texture::mScaleU

◆ mScaleV

ai_real Assimp::D3DS::Texture::mScaleV

◆ mTextureBlend

ai_real Assimp::D3DS::Texture::mTextureBlend

Specifies the blend factor for the texture.


The documentation for this struct was generated from the following file: