Represents an ASE file node.
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Inherited by Assimp::ASE::Camera, Assimp::ASE::Dummy, Assimp::ASE::Light, and Assimp::ASE::Mesh.
Represents an ASE file node.
Base class for mesh, light and cameras
◆ Type
Enumerator |
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Light | |
Camera | |
Mesh | |
Dummy | |
◆ BaseNode()
Assimp::ASE::BaseNode::BaseNode |
( |
Type |
_mType, |
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const std::string & |
name |
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) |
| |
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inline |
Construction from an existing name.
◆ inherit
Specifies which axes transformations a node inherits from its parent ...
◆ mAnim
◆ mName
std::string Assimp::ASE::BaseNode::mName |
◆ mParent
std::string Assimp::ASE::BaseNode::mParent |
Name of the parent of the node "" if there is no parent ...
◆ mProcessed
bool Assimp::ASE::BaseNode::mProcessed |
◆ mTargetAnim
Needed for lights and cameras: target animation channel Should contain position keys only.
◆ mTargetPosition
Target position (target lights and cameras)
◆ mTransform
Transformation matrix of the node.
◆ mType
The documentation for this struct was generated from the following file: