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void | Assimp::ExportAssimp2Json (const char *, Assimp::IOSystem *, const aiScene *, const Assimp::ExportProperties *) |
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void | Assimp::Write (JSONWriter &out, const aiAnimation &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiBone &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiCamera &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiColor3D &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiFace &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiLight &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiMaterial &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiMatrix4x4 &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiMesh &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiNode &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiNodeAnim &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiQuaternion &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiScene &ai) |
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void | Assimp::Write (JSONWriter &out, const aiTexture &ai, bool is_elem=true) |
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void | Assimp::Write (JSONWriter &out, const aiVector3D &ai, bool is_elem=true) |
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void | Assimp::WriteFormatInfo (JSONWriter &out) |
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