Assimp
v4.1. (December 2018)
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Helper structure to represent an ASE camera. More...
Inherits Assimp::ASE::BaseNode.
Public Types | |
enum | CameraType { FREE , TARGET } |
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enum | Type { Light , Camera , Mesh , Dummy } |
Public Member Functions | |
Camera ()=delete | |
Default constructor has been deleted. More... | |
Camera (const std::string &name) | |
Construction from an existing name. More... | |
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BaseNode (Type _mType, const std::string &name) | |
Construction from an existing name. More... | |
Public Attributes | |
CameraType | mCameraType |
ai_real | mFar |
ai_real | mFOV |
ai_real | mNear |
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InheritanceInfo | inherit |
Specifies which axes transformations a node inherits from its parent ... More... | |
Animation | mAnim |
Animation channels for the node. More... | |
std::string | mName |
Name of the mesh. More... | |
std::string | mParent |
Name of the parent of the node "" if there is no parent ... More... | |
bool | mProcessed |
Animation | mTargetAnim |
Needed for lights and cameras: target animation channel Should contain position keys only. More... | |
aiVector3D | mTargetPosition |
Target position (target lights and cameras) More... | |
aiMatrix4x4 | mTransform |
Transformation matrix of the node. More... | |
enum Assimp::ASE::BaseNode::Type | mType |
Helper structure to represent an ASE camera.
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delete |
Default constructor has been deleted.
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inlineexplicit |
Construction from an existing name.
CameraType Assimp::ASE::Camera::mCameraType |
ai_real Assimp::ASE::Camera::mFar |
ai_real Assimp::ASE::Camera::mFOV |
ai_real Assimp::ASE::Camera::mNear |