SDL  2.0
SDL_config_windows.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2021 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_config_windows_h_
23 #define SDL_config_windows_h_
24 #define SDL_config_h_
25 
26 #include "SDL_platform.h"
27 
28 /* winsdkver.h defines _WIN32_MAXVER for SDK version detection. It is present since at least the Windows 7 SDK,
29  * but out of caution we'll only use it if the compiler supports __has_include() to confirm its presence.
30  * If your compiler doesn't support __has_include() but you have winsdkver.h, define HAVE_WINSDKVER_H. */
31 #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
32 #if __has_include(<winsdkver.h>)
33 #define HAVE_WINSDKVER_H 1
34 #endif
35 #endif
36 
37 #ifdef HAVE_WINSDKVER_H
38 #include <winsdkver.h>
39 #endif
40 
41 /* This is a set of defines to configure the SDL features */
42 
43 #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
44 #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__) || defined(__clang__) || defined(__BORLANDC__) || defined(__CODEGEARC__)
45 #define HAVE_STDINT_H 1
46 #elif defined(_MSC_VER)
47 typedef signed __int8 int8_t;
48 typedef unsigned __int8 uint8_t;
49 typedef signed __int16 int16_t;
50 typedef unsigned __int16 uint16_t;
51 typedef signed __int32 int32_t;
52 typedef unsigned __int32 uint32_t;
53 typedef signed __int64 int64_t;
54 typedef unsigned __int64 uint64_t;
55 #ifndef _UINTPTR_T_DEFINED
56 #ifdef _WIN64
57 typedef unsigned __int64 uintptr_t;
58 #else
59 typedef unsigned int uintptr_t;
60 #endif
61 #define _UINTPTR_T_DEFINED
62 #endif
63 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
64 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
65 #define DWORD_PTR DWORD
66 #endif
67 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
68 #define LONG_PTR LONG
69 #endif
70 #else /* !__GNUC__ && !_MSC_VER */
71 typedef signed char int8_t;
72 typedef unsigned char uint8_t;
73 typedef signed short int16_t;
74 typedef unsigned short uint16_t;
75 typedef signed int int32_t;
76 typedef unsigned int uint32_t;
77 typedef signed long long int64_t;
78 typedef unsigned long long uint64_t;
79 #ifndef _SIZE_T_DEFINED_
80 #define _SIZE_T_DEFINED_
81 typedef unsigned int size_t;
82 #endif
83 typedef unsigned int uintptr_t;
84 #endif /* __GNUC__ || _MSC_VER */
85 #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
86 
87 #ifdef _WIN64
88 # define SIZEOF_VOIDP 8
89 #else
90 # define SIZEOF_VOIDP 4
91 #endif
92 
93 #define HAVE_DDRAW_H 1
94 #define HAVE_DINPUT_H 1
95 #define HAVE_DSOUND_H 1
96 #define HAVE_DXGI_H 1
97 #define HAVE_XINPUT_H 1
98 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00 /* Windows 10 SDK */
99 #define HAVE_WINDOWS_GAMING_INPUT_H 1
100 #endif
101 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602 /* Windows 8 SDK */
102 #define HAVE_D3D11_H 1
103 #endif
104 #define HAVE_MMDEVICEAPI_H 1
105 #define HAVE_AUDIOCLIENT_H 1
106 #define HAVE_SENSORSAPI_H 1
107 #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
108 #define HAVE_IMMINTRIN_H 1
109 #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
110 # if __has_include(<immintrin.h>)
111 # define HAVE_IMMINTRIN_H 1
112 # endif
113 #endif
114 
115 /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
116 #ifdef HAVE_LIBC
117 /* Useful headers */
118 #define STDC_HEADERS 1
119 #define HAVE_CTYPE_H 1
120 #define HAVE_FLOAT_H 1
121 #define HAVE_LIMITS_H 1
122 #define HAVE_MATH_H 1
123 #define HAVE_SIGNAL_H 1
124 #define HAVE_STDIO_H 1
125 #define HAVE_STRING_H 1
126 
127 /* C library functions */
128 #define HAVE_MALLOC 1
129 #define HAVE_CALLOC 1
130 #define HAVE_REALLOC 1
131 #define HAVE_FREE 1
132 #define HAVE_ALLOCA 1
133 #define HAVE_QSORT 1
134 #define HAVE_ABS 1
135 #define HAVE_MEMSET 1
136 #define HAVE_MEMCPY 1
137 #define HAVE_MEMMOVE 1
138 #define HAVE_MEMCMP 1
139 #define HAVE_STRLEN 1
140 #define HAVE__STRREV 1
141 /* These functions have security warnings, so we won't use them */
142 /* #undef HAVE__STRUPR */
143 /* #undef HAVE__STRLWR */
144 #define HAVE_STRCHR 1
145 #define HAVE_STRRCHR 1
146 #define HAVE_STRSTR 1
147 /* #undef HAVE_STRTOK_R */
148 /* These functions have security warnings, so we won't use them */
149 /* #undef HAVE__LTOA */
150 /* #undef HAVE__ULTOA */
151 #define HAVE_STRTOL 1
152 #define HAVE_STRTOUL 1
153 #define HAVE_STRTOD 1
154 #define HAVE_ATOI 1
155 #define HAVE_ATOF 1
156 #define HAVE_STRCMP 1
157 #define HAVE_STRNCMP 1
158 #define HAVE__STRICMP 1
159 #define HAVE__STRNICMP 1
160 #define HAVE__WCSICMP 1
161 #define HAVE__WCSNICMP 1
162 #define HAVE__WCSDUP 1
163 #define HAVE_ACOS 1
164 #define HAVE_ACOSF 1
165 #define HAVE_ASIN 1
166 #define HAVE_ASINF 1
167 #define HAVE_ATAN 1
168 #define HAVE_ATANF 1
169 #define HAVE_ATAN2 1
170 #define HAVE_ATAN2F 1
171 #define HAVE_CEILF 1
172 #define HAVE__COPYSIGN 1
173 #define HAVE_COS 1
174 #define HAVE_COSF 1
175 #define HAVE_EXP 1
176 #define HAVE_EXPF 1
177 #define HAVE_FABS 1
178 #define HAVE_FABSF 1
179 #define HAVE_FLOOR 1
180 #define HAVE_FLOORF 1
181 #define HAVE_FMOD 1
182 #define HAVE_FMODF 1
183 #define HAVE_LOG 1
184 #define HAVE_LOGF 1
185 #define HAVE_LOG10 1
186 #define HAVE_LOG10F 1
187 #define HAVE_POW 1
188 #define HAVE_POWF 1
189 #define HAVE_SIN 1
190 #define HAVE_SINF 1
191 #define HAVE_SQRT 1
192 #define HAVE_SQRTF 1
193 #define HAVE_TAN 1
194 #define HAVE_TANF 1
195 #if defined(_MSC_VER)
196 /* These functions were added with the VC++ 2013 C runtime library */
197 #if _MSC_VER >= 1800
198 #define HAVE_STRTOLL 1
199 #define HAVE_STRTOULL 1
200 #define HAVE_VSSCANF 1
201 #define HAVE_LROUND 1
202 #define HAVE_LROUNDF 1
203 #define HAVE_ROUND 1
204 #define HAVE_ROUNDF 1
205 #define HAVE_SCALBN 1
206 #define HAVE_SCALBNF 1
207 #define HAVE_TRUNC 1
208 #define HAVE_TRUNCF 1
209 #endif
210 /* This function is available with at least the VC++ 2008 C runtime library */
211 #if _MSC_VER >= 1400
212 #define HAVE__FSEEKI64 1
213 #endif
214 #endif
215 #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
216 #define HAVE_M_PI 1
217 #endif
218 #else
219 #define HAVE_STDARG_H 1
220 #define HAVE_STDDEF_H 1
221 #endif
222 
223 /* Enable various audio drivers */
224 #define SDL_AUDIO_DRIVER_WASAPI 1
225 #define SDL_AUDIO_DRIVER_DSOUND 1
226 #define SDL_AUDIO_DRIVER_WINMM 1
227 #define SDL_AUDIO_DRIVER_DISK 1
228 #define SDL_AUDIO_DRIVER_DUMMY 1
229 
230 /* Enable various input drivers */
231 #define SDL_JOYSTICK_DINPUT 1
232 #define SDL_JOYSTICK_HIDAPI 1
233 #ifndef __WINRT__
234 #define SDL_JOYSTICK_RAWINPUT 1
235 #endif
236 #define SDL_JOYSTICK_VIRTUAL 1
237 #ifdef HAVE_WINDOWS_GAMING_INPUT_H
238 #define SDL_JOYSTICK_WGI 1
239 #endif
240 #define SDL_JOYSTICK_XINPUT 1
241 #define SDL_HAPTIC_DINPUT 1
242 #define SDL_HAPTIC_XINPUT 1
243 
244 /* Enable the sensor driver */
245 #define SDL_SENSOR_WINDOWS 1
246 
247 /* Enable various shared object loading systems */
248 #define SDL_LOADSO_WINDOWS 1
249 
250 /* Enable various threading systems */
251 #define SDL_THREAD_GENERIC_COND_SUFFIX 1
252 #define SDL_THREAD_WINDOWS 1
253 
254 /* Enable various timer systems */
255 #define SDL_TIMER_WINDOWS 1
256 
257 /* Enable various video drivers */
258 #define SDL_VIDEO_DRIVER_DUMMY 1
259 #define SDL_VIDEO_DRIVER_WINDOWS 1
260 
261 #ifndef SDL_VIDEO_RENDER_D3D
262 #define SDL_VIDEO_RENDER_D3D 1
263 #endif
264 #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
265 #define SDL_VIDEO_RENDER_D3D11 1
266 #endif
267 
268 /* Enable OpenGL support */
269 #ifndef SDL_VIDEO_OPENGL
270 #define SDL_VIDEO_OPENGL 1
271 #endif
272 #ifndef SDL_VIDEO_OPENGL_WGL
273 #define SDL_VIDEO_OPENGL_WGL 1
274 #endif
275 #ifndef SDL_VIDEO_RENDER_OGL
276 #define SDL_VIDEO_RENDER_OGL 1
277 #endif
278 #ifndef SDL_VIDEO_RENDER_OGL_ES2
279 #define SDL_VIDEO_RENDER_OGL_ES2 1
280 #endif
281 #ifndef SDL_VIDEO_OPENGL_ES2
282 #define SDL_VIDEO_OPENGL_ES2 1
283 #endif
284 #ifndef SDL_VIDEO_OPENGL_EGL
285 #define SDL_VIDEO_OPENGL_EGL 1
286 #endif
287 
288 /* Enable Vulkan support */
289 #define SDL_VIDEO_VULKAN 1
290 
291 /* Enable system power support */
292 #define SDL_POWER_WINDOWS 1
293 
294 /* Enable filesystem support */
295 #define SDL_FILESYSTEM_WINDOWS 1
296 
297 /* Enable assembly routines (Win64 doesn't have inline asm) */
298 #ifndef _WIN64
299 #define SDL_ASSEMBLY_ROUTINES 1
300 #endif
301 
302 #endif /* SDL_config_windows_h_ */
303 
304 /* vi: set ts=4 sw=4 expandtab: */
signed short int16_t
unsigned short uint16_t
unsigned int uint32_t
unsigned int uintptr_t
unsigned int size_t
unsigned long long uint64_t
signed int int32_t
unsigned char uint8_t
signed long long int64_t
signed char int8_t