101 return ( (p->
x >= r->
x) && (p->
x < (r->
x + r->
w)) &&
118 return (a && b && (a->
x == b->
x) && (a->
y == b->
y) &&
SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b)
SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)
SDL_bool SDL_EnclosePoints(const SDL_Point *points, int count, const SDL_Rect *clip, SDL_Rect *result)
SDL_bool SDL_HasIntersection(const SDL_Rect *A, const SDL_Rect *B)
void SDL_UnionRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *result)
SDL_bool SDL_IntersectRectAndLine(const SDL_Rect *rect, int *X1, int *Y1, int *X2, int *Y2)
SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r)