28 #ifndef SDL_blendmode_h_
29 #define SDL_blendmode_h_
SDL_BlendOperation
The blend operation used when combining source and destination pixel components.
@ SDL_BLENDOPERATION_MAXIMUM
@ SDL_BLENDOPERATION_MINIMUM
@ SDL_BLENDOPERATION_REV_SUBTRACT
@ SDL_BLENDOPERATION_SUBTRACT
SDL_BlendMode
The blend mode used in SDL_RenderCopy() and drawing operations.
SDL_BlendMode SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, SDL_BlendFactor dstColorFactor, SDL_BlendOperation colorOperation, SDL_BlendFactor srcAlphaFactor, SDL_BlendFactor dstAlphaFactor, SDL_BlendOperation alphaOperation)
SDL_BlendFactor
The normalized factor used to multiply pixel components.
@ SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR
@ SDL_BLENDFACTOR_SRC_COLOR
@ SDL_BLENDFACTOR_SRC_ALPHA
@ SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR
@ SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA
@ SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA
@ SDL_BLENDFACTOR_DST_ALPHA
@ SDL_BLENDFACTOR_DST_COLOR