bool TileTextureCoordinate(int dir, double count, double offset)
ON_BOOL32 Write(ON_BinaryArchive &binary_archive) const
bool IsTiled(int dir, double *count, double *offset) const
static WRAP WrapFromInt(int i)
static FILTER FilterFromInt(int i)
static TYPE TypeFromInt(int i)
double m_blend_constant_A
ON_Color m_blend_constant_RGB
ON_BOOL32 IsValid(ON_TextLog *text_log=NULL) const
unsigned int SizeOf() const
void Dump(ON_TextLog &) const
static MODE ModeFromInt(int i)
ON_UUID m_transparency_texture_id
int Compare(const ON_Texture &other) const
const void * m_runtime_ptr
ON_Color m_transparent_color
bool m_filename_bRelativePath
ON_OBJECT_DECLARE(ON_Texture)
ON_BOOL32 Read(ON_BinaryArchive &binary_archive)
bool SwapTextureCoordinate(int i, int j)
bool ReverseTextureCoordinate(int dir)