static Drawable.DrawableHint |
Drawable.CURRENT_SLIDE |
The Common SL Draw API works sometimes cascading, but there are places
where the current slide context need to be evaluated, e.g.
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static Drawable.DrawableHint |
Drawable.DRAW_FACTORY |
DrawFactory which will be used to draw objects into this graphics context
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static Drawable.DrawableHint |
Drawable.FONT_FALLBACK |
Key for a font fallback map of type Map<String,String> which maps
the original font family (key) to the fallback font family (value).
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static Drawable.DrawableHint |
Drawable.FONT_HANDLER |
Use this object to resolve unknown / missing fonts when rendering slides.
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static Drawable.DrawableHint |
Drawable.FONT_MAP |
Key for a font map of type Map<String,String> which maps
the original font family (key) to the mapped font family (value)
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static Drawable.DrawableHint |
Drawable.GRADIENT_SHAPE |
PathGradientPaint needs the shape to be set.
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static Drawable.DrawableHint |
Drawable.GRESTORE |
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static Drawable.DrawableHint |
Drawable.GROUP_TRANSFORM |
Key will be internally used to store affine transformation temporarily within group shapes
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static Drawable.DrawableHint |
Drawable.GSAVE |
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static Drawable.DrawableHint |
Drawable.IMAGE_RENDERER |
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static Drawable.DrawableHint |
Drawable.PRESET_GEOMETRY_CACHE |
Internal key for caching the preset geometries
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static Drawable.DrawableHint |
Drawable.TEXT_RENDERING_MODE |
how to render text:
Drawable.TEXT_AS_CHARACTERS (default) means to draw via
Graphics2D.drawString(java.text.AttributedCharacterIterator, float, float) .
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